Battleship Gram

Battleship Gram

Naval battle game where strategy is necessary to win
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Description


This game is a modern version of the classic board game Battleship, adapted to be played in a web environment and with Telegram integration. The goal of the game is to sink all of the opponent's ships before he sinks yours. The game takes place on a 14x14 cell battlefield, where each player has a fleet of ships of different sizes and point values.

Key Features:
User Interface:

Language Selection: The game supports multiple languages, including English, Spanish, and Russian. The language can be changed at any time during the game.

Battlefields: Two battlefields, one for the player and one for the opponent, where ships are placed and attacked.

Action Buttons: Buttons to start the game, automatically place ships, and perform special actions such as air strikes and air defense.

Ship System:

Ship Types: The game includes several types of ships, such as patrol boats, submarines, destroyers, battleships, and aircraft carriers, each with a specific size and point value.

Ship Placement: Ships can be placed manually by the player or automatically. They can also be rotated and moved before starting the game.

Attack System:

Turn-Based: The game follows a turn-based system, where the player and opponent take turns attacking.

Basic Attacks: The player selects a cell on the opponent's battlefield to attack. If there is a ship, it is marked as "hit"; if not, it is marked as "missed."

Special Attacks:

Air Attack: A special attack that allows the player to fire multiple missiles in a single round, costing in points.

Air Defense: A defense system that allows the player to intercept enemy air attacks, also costing in points.

Artificial Intelligence (AI):

Attack Strategy: The AI ​​uses a probability map to determine the most likely cells where the player's ships are located.

Air Attacks: The AI ​​can also perform air attacks if it meets certain conditions, such as a minimum number of previous attacks and enough points.

Points and Level System:

Points: Players earn points by sinking enemy ships. These points are also used to perform special actions such as air attacks and air defense.

Levels: The game includes a level system, where the player advances through the levels by sinking all of the opponent's ships. Each level unlocks new abilities and increases the difficulty.

Interface languages

ENRUES

Developer

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